Class KX_SCA_ReplaceMeshActuator -- Blender Game Engine 2.49b



 
 




mesh

mesh

gets/sets the name of the mesh that will replace the current mesh.

Set Type:  string or KX_MeshProxy
Return type:  KX_MeshProxy

Note:

Returns None if there isn't a replacement mesh

Note:
Set mesh, use name without ME in front
In other words:  use "Floor" and not "MEFloor"

Sample Code


###################   Get mesh

# get the controller
controller = GameLogic.getCurrentController()

# get the replace mesh actuator attached to the controller named act
act = controller.actuators["act"]

# get name of replacement mesh
name = act.mesh

###################   Set mesh

# get the controller
controller = GameLogic.getCurrentController()

# get the replace mesh actuator attached to the controller named act
act = controller.actuators["act"]

# set name of replacement mesh
act.mesh = "Floor"

 
Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.