Class KX_Scene -- Blender Game Engine 2.49b
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dbvt_culling
dbvt_culling
Returns whether or not DBVT culling is being used.
Type: bool
1 = True
using
DBVT
culling
0 = False
not using
DBVT
culling
Note:
DBVT
culling uses the Bullet DBVT tree for optimized view frustum and
occulision culling.
Buttons Window menu
>> Shading (F5) >> World buttons
Mist/Stars/Physics tab
Sample Code
# get current scene
scene = GameLogic.getCurrentScene()
# DBVT culling status
dbvtStatus = scene.dbvt_culling
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Game developers
can use the game engine to create casual video games,
first and third person shooters, role playing games, racing simulations
and more. The game engine can be used to make both 2D games and 3D
games. Beginning game developers will only need basic knowledge
of
game design and programming to create rich and complex game models with
photo realistic textures to add detail to the graphics of the video
game. Today's games need more than good looking low polygon game
models. Use normal maps and photo realistic textures to create
high
quality game models.