Class KX_SoundActuator -- Blender Game Engine 2.49b



 
 




fileName

fileName

gets/sets the filename of the sound file the actuator plays.

Type:  string

Note:

Doesn't work.  Returns the name of the actuator instead of the name of the sound file.

Sample Code


##################  Get fileName

# get the controller
controller = GameLogic.getCurrentController()

# get the actuator attached to the controller named slam
act = controller.actuators["slam"]

# get name of sound
name = act.fileName

##################  Set filename

# get the controller
controller = GameLogic.getCurrentController()

# get the actuator attached to the controller named slam
act = controller.actuators["slam"]

# set name of sound
act.fileName = "DoorSlam.wav"

 
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