fileName
fileName
gets/sets the filename of the sound file the actuator plays.
Type: string
Note:
Doesn't work.
Returns the name of the actuator instead of the name of the sound file.
Sample
Code
################## Get fileName
# get the controller
controller = GameLogic.getCurrentController()
# get the actuator attached to the controller named slam
act = controller.actuators["slam"]
# get name of sound
name = act.fileName
################## Set filename
# get the controller
controller = GameLogic.getCurrentController()
# get the actuator attached to the controller named slam
act = controller.actuators["slam"]
# set name of sound
act.fileName = "DoorSlam.wav"
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