Class KX_SoundActuator -- Blender Game Engine 2.49b



 
 




orientation

orientation

gets/sets the orientation of the sound.

Type:
3x3 Rotation matrix

Sample Code


#################    Get orientation

# get the controller
controller = GameLogic.getCurrentController()

# get the actuator attached to the controller named slam
act = controller.actuators["slam"]

# get sound orientation
orient = act.orientation

#################    Set orientation

# get the controller
controller = GameLogic.getCurrentController()

# get the actuator attached to the controller named slam
act = controller.actuators["slam"]

# set sound orientation
act.orientation = (1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0)

 
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