Class KX_TouchSensor -- Blender Game Engine 2.49b



 
 




usePulseCollisions

usePulseCollisions

gets/sets  pulse collisions

Type:  Bool
   1 = True
   0 = False

Sample Code


################   Get usePulseCollisions

# get the controller
controller = GameLogic.getCurrentController()

# get the sensor attached to the controller named sensor
sen = controller.sensors["sensor"]

# pulse collisions being used?
 pulseStatus = sen.usePulseCollisions

################   Set usePulseCollisions

# get the controller
controller = GameLogic.getCurrentController()

# get the sensor attached to the controller named sensor
sen = controller.sensors["sensor"]

# set pulse collisions
sen.usePulseCollisions = True

 
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