Class KX_TrackToActuator -- Blender Game Engine 2.49b



 

 


use3D

use3D

gets/sets whether or not it tracks on all 3 axis.  (2D or 3D)

Type:   Bool
   1 = True  (3D)
   0 = False (2D)

Sample Code


####################  Get use3D

# get controller
controller = GameLogic.getCurrentController()

# get actuator attached to the controller named RaceCam
act = controller.actuators["RaceCam"]

# Tracking in 3D?
threeDim = act.use3D

####################  Set use3D

# get controller
controller = GameLogic.getCurrentController()

# get actuator attached to the controller named RaceCam
act = controller.actuators["RaceCam"]
 
# Track in 3D
act.use3D = True

 
Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.