Class KX_VehicleWrapper -- Blender Game Engine 2.49b
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setSteeringValue
setSteeringValue(amount, wheel)
Turns the tire for steering.
amount:
Type: float
0.1 approximately 10
degrees
0.2 approximately 20 degrees
etc.
wheel:
Type: integer
0 = first wheel added
1 = second wheel added
2 = third wheel added
3 = fourth wheel added
Sample Code
# import PhysicsConstraints
import PhysicsConstraints
# get list of objects in scene
objList = GameLogic.getCurrentScene().objects
# get vehicle named car
objCar = objList["OBCar"]
# Retrieve constraint ID you saved when wheels were
attached
constraint_ID = objCar.constraint_ID
# get the vehicle constraint
vehicle = PhysicsConstraints.getVehicleConstraint(constraint_ID)
# frontLeftTire was first added.
vehicle.setSteeringValue( 0.3, 0)
# frontRightTire was second added.
vehicle.setSteeringValue( 0.3, 1)
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Game developers
can use the game engine to create casual video games,
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of
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high
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