Class KX_VehicleWrapper -- Blender Game Engine 2.49b
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getConstraintType
getConstraintType()
Returns the constraint type.
Return Type: integer
0 = No constraint.
1 = Point constraint.
2 = Edge constraint.
11 = Vehicle constraint
Sample Code
# import PhysicsConstraints
import PhysicsConstraints
# get list of objects in scene
objList = GameLogic.getCurrentScene().objects
# get object named Car
objCar = objList["OBCar"]
# Retrieve constraint ID you saved when wheels were
attached
constraint_ID = objCar.constraint_ID
# get the vehicle constraint
vehicle = PhysicsConstraints.getVehicleConstraint(constraint_ID)
constrType = vehicle.getConstraintType()
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Game developers
can use the game engine to create casual video games,
first and third person shooters, role playing games, racing simulations
and more. The game engine can be used to make both 2D games and 3D
games. Beginning game developers will only need basic knowledge
of
game design and programming to create rich and complex game models with
photo realistic textures to add detail to the graphics of the video
game. Today's games need more than good looking low polygon game
models. Use normal maps and photo realistic textures to create
high
quality game models.