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setRollInfluencesetRollInfluence( roll, wheel)Sets how much it rolls (leans) to the side.roll: Type: float
wheel:
Type: integer
0 = first wheel added
1 = second wheel added 2 = third wheel added 3 = fourth wheel added Sample Code# import PhysicsConstraintsimport PhysicsConstraints# get list of objects in sceneobjList = GameLogic.getCurrentScene().objects# get vehicle named carobjCar = objList["OBCar"]# Retrieve constraint ID you saved when wheels were attachedconstraint_ID = objCar.constraint_ID# get the vehicle constraintvehicle = PhysicsConstraints.getVehicleConstraint(constraint_ID)# 1st tire addedvehicle.setRollInfluence(0.2, 0)# 2nd tire addedvehicle.setRollInfluence(0.2, 1)# 3rd tire addedvehicle.setRollInfluence(0.2, 2)# 4th tire addedvehicle.setRollInfluence(0.2, 3) |