Class KX_VertexProxy -- Blender Game Engine 2.49b



 
 








color / colour

color / colour

gets/sets the vertex color.

Return type: list [ r, g, b, a]

     RGBA Format:  red returned as [1.0, 0.0, 0.0, 1.0]

Note:
In Blender Multitexture Materials, you can't set the vertex color if you are using 'Generate Display Lists'.
(User Preference menu >> Game >> Generate Display Lists)

Note:
For the alpha channel to work, alpha button must be enabled.
Edit Mode >> Buttons Window >> Editing (F9) >> Texture tab >> Alpha

Sample Code


###### get vertex color

# get controller
controller = GameLogic.getCurrentController()

# get object the controller is attached to
obj = controller.owner

# get the 1st mesh
mesh = obj.meshes[0]

# get the first vertex of the first material
vert  = mesh.getVertex( 0, 0)

# get color of this vertex
col = vert.color

###### set vertex color

# get controller
controller = GameLogic.getCurrentController()

# get object the controller is attached to
obj = controller.owner

# get the 1st mesh
mesh = obj.meshes[0]

# get the first vertex of the first material
vert  = mesh.getVertex( 0, 0)

# set the color of this vertex to red
vert.color = [ 1.0, 0.0, 0.0, 1.0]

 
Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.