r
r
gets/sets the red color channel of the vertex
Type: float
Range: 0.0 to 1.0
Sample Code
###### get the vertex red color channel
# get controller
controller = GameLogic.getCurrentController()
# get object the controller is attached to
obj = controller.owner
# get the 1st mesh
mesh = obj.meshes[0]
# get the first vertex of the first material
vert = mesh.getVertex( 0, 0)
# get the red color channel (RGBA)
rColor = vert.r
###### set the vertex red color channel
# get controller
controller = GameLogic.getCurrentController()
# get object the controller is attached to
obj = controller.owner
# get the 1st mesh
mesh = obj.meshes[0]
# get the first vertex of the first material
vert = mesh.getVertex( 0, 0)
# set the red color channel (RGBA)
vert.r = 1.0
|