Class KX_VertexProxy -- Blender Game Engine 2.49b



 
 








XYZ

XYZ

gets/sets the position of the vertex using local coordinates (distance from the object center).

Type: list [ x, y, z]
  float values

Sample Code


###### get the vertex position

# get controller
controller = GameLogic.getCurrentController()

# get object the controller is attached to
obj = controller.owner

# get the 1st mesh
mesh = obj.meshes[0]

# get the first vertex of the first material
vert  = mesh.getVertex( 0, 0)

# get position of this vertex
pos = vert.XYZ

###### set the vertex position

# get controller
controller = GameLogic.getCurrentController()

# get object the controller is attached to
obj = controller.owner

# get the 1st mesh
mesh = obj.meshes[0]

# get the first vertex of the first material
vert  = mesh.getVertex( 0, 0)

# set the position of this vertex
vert.XYZ = [ 1.0, 1.0, 1.0]

 
Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.