Class KX_VisibilityActuator -- Blender Game Engine 2.49b



 

 


useOcclusion

occlusion

gets/sets whether or not occlusion button is enabled

Type:  bool
   True or 1 = uses occlusion
   False or 0 = doesn't use occlusion

Sample Code

###############  Get useOcclusion

# get the controller
controller = GameLogic.getCurrentController()

# get the actuator attached to the controller named Invisible
act = controller.actuators["Invisible"]

# occlusion button enabled?
occlu = act.useOcclusion

############### Set useOcclusion

# get the controller
controller = GameLogic.getCurrentController()

# get the actuator attached to the controller named Invisible
act = controller.actuators["Invisible"]
 
# use occlusion
act.useOcclusion = True

 
Game developers can use the game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.