Class KX_VisibilityActuator -- Blender Game Engine 2.49b
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useOcclusion
occlusion
gets/sets whether or not
occlusion button is enabled
Type: bool
True or 1 = uses occlusion
False or 0 = doesn't use occlusion
Sample
Code
############### Get useOcclusion
# get the controller
controller = GameLogic.getCurrentController()
# get the actuator attached to the controller named
Invisible
act = controller.actuators["Invisible"]
# occlusion button enabled?
occlu = act.useOcclusion
############### Set useOcclusion
# get the controller
controller = GameLogic.getCurrentController()
# get the actuator attached to the controller named
Invisible
act = controller.actuators["Invisible"]
# use occlusion
act.useOcclusion = True
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Game developers
can use the game engine to create casual video games,
first and third person shooters, role playing games, racing simulations
and more. The game engine can be used to make both 2D games and 3D
games. Beginning game developers will only need basic knowledge
of
game design and programming to create rich and complex game models with
photo realistic textures to add detail to the graphics of the video
game. Today's games need more than good looking low polygon game
models. Use normal maps and photo realistic textures to create
high
quality game models.