Class KX_VisibilityActuator -- Blender Game Engine 2.49b



 
 



useRecursion

useRecursion

gets/sets whether or not visibility/occlusion settings should be used for object's children

Type:  bool
  True or 1 = recursion
  False or 0 = no recursion

Sample Code


###############  Get useRecursion

# get the controller
controller = GameLogic.getCurrentController()

# get the actuator attached to the controller named Invisible
act = controller.actuators["Invisible"]

#get recursion
recur = act.useRecursion

############### Set useRecursion

# get the controller
controller = GameLogic.getCurrentController()

# get the actuator attached to the controller named Invisible
act = controller.actuators["Invisible"]

# use recursion
act.useRecursion = True

 
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