Class SCA_ISensor -- Blender Game Engine 2.49b
|
invert
invert
gets/sets if sensor is set to activate on negative events.
Type: Bool
1 = True
sensor
activated on negative events
0 = False
sensor activated on
positive events
Sample Code
############### Get invert
# get the controller
controller = GameLogic.getCurrentController()
# get sensor named sensor
sen = controller.sensors["sensor"]
# trigger on negative pulse?
trigger = sen.invert
############### Set invert
# get the controller
controller = GameLogic.getCurrentController()
# get sensor named sensor
sen = controller.sensors["sensor"]
# trigger on negative pulse
sen.invert = True
|
Blender 3D game
developers
can use the Blender 3D game engine to create casual video games,
first and third person shooters, role playing games, racing simulations
and more. The game engine can be used to make both 2D games and 3D
games. Beginning Blender 3D game developers will only need basic
knowledge
of
game design and programming to create rich and complex game models with
photo realistic textures to add detail to the graphics of the video
game. Today's games need more than good looking low polygon game
models. Use normal maps and photo realistic textures to create
high
quality game models.