Class SCA_ISensor -- Blender Game Engine 2.49b



 
 



invert

invert

gets/sets if sensor is set to activate on negative events.

Type:  Bool
   1 = True
sensor activated on negative events
   0 = False
sensor activated on positive events

Sample Code

###############  Get invert

# get the controller
controller = GameLogic.getCurrentController()

# get sensor named sensor
sen = controller.sensors["sensor"]

# trigger on negative pulse?
trigger = sen.invert

###############  Set invert

# get the controller
controller = GameLogic.getCurrentController()

# get sensor named sensor
sen = controller.sensors["sensor"]

# trigger on negative pulse
sen.invert = True

 
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