Class SCA_ISensor -- Blender Game Engine 2.49b



 
 



positive

positive

Returns whether or not a sensor is activated

Type:   Bool
   1 = True
sensor activated
   0 = False
sensor deactivated

Sample Code

# get the controller
controller = GameLogic.getCurrentController()

# get sensor named sensor
sen = controller.sensors["sensor"]

# sensor being activated?  Deactivated?
activated = sen.positive

 
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