Class SCA_KeyboardSensor -- Blender Game Engine 2.49b



 
 






getKeyStatus

getKeyStatus(keyCode)

Returns the status of a key

Return type:  integer
    0 = KX_INPUT_NONE = not active
    1 = KX_INPUT_JUST_ACTIVATED= just pressed
    2 = KX_INPUT_ACTIVE = active
    3 = KX_INPUT_JUST_RELEASED = released

keyCode:
Type:  integer

Note:

Note:
Instead of using the key code number, you can use Import GameKeys
In other words, the key code for the A key is 97.  You can use that or
Import GameKeys
GameKeys.AKEY

Sample Code


###############  Use key code number

# get controller
controller = GameLogic.getCurrentController()

# get keyboard sensor named sensor attached to the controller
sen = controller.sensors["sensor"]

# use key code
aKey = 97

# get status of the A key
keyStatus= sen.getKeyStatus(aKey)

###############  use Import GameKeys

# get controller
controller = GameLogic.getCurrentController()

# get keyboard sensor named sensor attached to the controller
sen = controller.sensors["sensor"]

# import GameKeys
import GameKeys

# use GameKeys
aKey = GameKeys.AKEY

# get status of the A key
keyStatus= sen.getKeyStatus(aKey)


Blender 3D game developers can use the Blender 3D game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning Blender 3D game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.