propName
propName
gets/sets the name of the property that triggers the sensor.
Type: string
Sample
Code
################## Get propName
# get the controller
controller = GameLogic.getCurrentController()
# get property sensor named sensor attached to the
controller
sen = controller.sensors["sensor"]
# get property that triggers sensor
prop = sen.propName
################## Set propName
# get the controller
controller = GameLogic.getCurrentController()
# get property sensor named sensor attached to the
controller
sen = controller.sensors["sensor"]
# set property that triggers sensor
sen.propName = "Knife"
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