Class SCA_RandomActuator -- Blender Game Engine 2.49b



 
 



para1

para1

Returns the first parameter for the distribution being used.

Bool Constant:
Return Type:  bool
1.0 = True
0.0 = False
Bool Uniform:
Return Type:  float
0.0  (first parameter doesn't exist)
Bool Bernouilli:
Return Type:  bool
bool (1.0 or 0.0) entered in 'Chance'.
Int Constant:
Return Type:  integer
number entered in  'Value'.
Int Uniform:
Return Type:  integer
number entered in 'Min".
Int Poisson:
Return Type:  integer
number entered in 'Mean'.
Float Constant:
Return Type:  float
number entered in  'Value'.
Float Uniform:
Return Type:  float
number entered in 'Min".
Float Normal:
Return Type:  float
number entered in 'Mean'.
Float Neg. Exp.:
Return Type:  float
number entered in 'Half-life Time'

Sample Code

#get controller
controller = GameLogic.getCurrentController()

# get random actuator named act attached to the controller
actRandom = controller.actuators["act"]

# get 1st parameter
paraFirst = actRandom.para1

 
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