Class SCA_RandomActuator -- Blender Game Engine 2.49b



 
 


setIntPoisson

setIntPoisson(value)

Generates a Poisson distributed number.

value:
Type:  float

Sample Code

#get controller
controller = GameLogic.getCurrentController()

# get random actuator named act attached to the controller
actRandom = controller.actuators["act"]

# generate a Poisson distributed number
actRandom.setIntPoisson(3.0)

 
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