GameKeys Module -- Blender Game Engine 2.49b



 
 



EventToCharacter

EventToCharacter(event, shift)

Returns the letter/number/etc.

Return Type:  string

event:
Type:  integer

shift:
Type:  Bool
  1 = True = Shift key held down
  0 = False = Shift key not being held down

Sample Code

# import GameKeys module
import GameKeys

# get the controller
controller = GameLogic.getCurrentController()

# get the keyboard sensor named sensor attached to the controller
sen = controller.sensors["sensor"]

# Keyboard Sensor is using the All keys buttons

# get information about the key pressed  
keyInfo = sen.events

# extract the keycode from the info
event = keyInfo[0][0]

# return the pressed key as a capital letter
keyCap = GameKeys.EventToCharacter(event, True)

# return the pressed key as a small letter
keySmall = GameKeys.EventToCharacter(event, False)

 
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