GameLogic Module -- Blender Game Engine 2.49b



 
 




expandPath

expandPath(include)

Expands the path to include the directory of the blend that was opened.

include:
Type:  string
           "//" = expands path to include the directory of the blend opened.

Note:
You can include subdirectories by using ("//" + "subdir_name\\")

Sample Code

# get the path to the blend directory
mainDir = GameLogic.expandPath("//")

# get path to subdirectory named Sound
soundDirectory = mainDir + "Sound\\"

# get path to scream.wav
screamPath = (soundDirectory + "scream.wav")

 
Blender 3D game developers can use the Blender 3D game engine to create casual video games, first and third person shooters, role playing games, racing simulations and more. The game engine can be used to make both 2D games and 3D games.  Beginning Blender 3D game developers will only need basic knowledge of game design and programming to create rich and complex game models with photo realistic textures to add detail to the graphics of the video game.  Today's games need more than good looking low polygon game models.  Use normal maps and photo realistic textures to create high quality game models.