Mathutils Module -- Blender Game Engine 2.49b


Class index  __

Method index  __

Mathutils index  __

Euler index  __

Matrix index  __

Quaternion index  __

Vector index  __


 




ShearMatrix

ShearMatrix(plane, factor, matSize)

Creates a matrix to represent an orthographic projection

Return Type:  Matrix

plane
Type:  string
  "x"   = x shear (2D)
  "y"   = y shear (2D)
  "xy" = xy shear
  "xz" = xz shear
  "yz" = yz shear

factor
The factor of shear to apply.
Type:  float 

matSize
The size of the projection matrix to construct. Can be 2x2, 3x3, or 4x4.
Type:  integer

Sample Code

# import Mathutils
import Mathutils

# create 3x3 ShearMatrix
matrixShear = Mathutils.ShearMatrix("xy", 2.0, 3)

 
The Blender Game engine uses the Python programming language to extent the capabilities of the game engine.  The Python programming language is open source and free to use, even for commercial products.  Python is a multi-platform programing language that runs on Windows, Linux/Unix and Mac OS X operating systems.  A general-purpose programming language, Python is a high-level, dynamic, object-oriented language that beginners find easy to learn.