Mathutils Module -- Blender Game Engine 2.49b


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DotVecs

DotVecs(vec1, vec2)

Returns scalar product of vector muliplication.

Return Type:  float

vec1:
Type:   a 2D, 3D or 4D Vector)
vec2
Type:   a 2D, 3D or 4D Vector)

Sample Code

# import Mathutils
import Mathutils

# create 1st vector 
vec1 = Mathutils.Vector(1.0, 0.0, 0.0)

# create 2nd vector 
vec2 = Mathutils.Vector(0.0, 0.0, 1.0)

# use DotVecs
vecDot = Mathutils.DotVecs(vec1, vec2)

 
The Blender Game engine uses the Python programming language to extent the capabilities of the game engine.  The Python programming language is open source and free to use, even for commercial products.  Python is a multi-platform programing language that runs on Windows, Linux/Unix and Mac OS X operating systems.  A general-purpose programming language, Python is a high-level, dynamic, object-oriented language that beginners find easy to learn.