Vector Mathutils Module -- Blender Game Engine 2.49b


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wrapped

wrapped

Returns whether or not this vector is wrapped data

Return Type:  Bool
      1 = True
      0 = False

Sample Code

# import Mathutils
import Mathutils

# create a vector
vect1 = Mathutils.Vector(1.0, 0.0, 0.0)

# wrapped data?
vectWrap = vect1.wrapped
 
 
The Blender Game engine uses the Python programming language to extent the capabilities of the game engine.  The Python programming language is open source and free to use, even for commercial products.  Python is a multi-platform programing language that runs on Windows, Linux/Unix and Mac OS X operating systems.  A general-purpose programming language, Python is a high-level, dynamic, object-oriented language that beginners find easy to learn.