| Class KX_VisibilityActuator (2.48) |
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| getExecutePriority |
setExecutePriority |
| getOwner |
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set
set(visible)
Turns the object visible or invisible.
visible:
Type: bool
True or 1 = visible
False or 0 = invisible
Sample
Code
# get the controller
controller = GameLogic.getCurrentController()
# get the actuator attached to the controller named Invisible
act = controller.getActuator("Invisible")
# make object invisible
act.set(False)
# use it
GameLogic.addActiveActuator( act, True)
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