Rasterizer Module -- Blender Game Engine 2.49b
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getEyeSeparation
getEyeSeparation()
Returns the distance between left and right eye settings in stereo
mode. (3D glasses)
Return type: float number
Note:
By
default stereo mode is turned off. To turn it on, Buttons
Window Menu
>> Panels Scene(F10) >> Format Tab
>> Game framing
settings. Anaglyph button (red-blue stereo method)
Sample
Code
# import Rasterizer
import Rasterizer
# get eye seperation
eyeSeparation = Rasterizer.getEyeSeparation()
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