Rasterizer Module -- Blender Game Engine 2.49b



 





getEyeSeparation

getEyeSeparation()

Returns the distance between left and right eye settings in stereo mode.  (3D glasses)

Return type:  float number

Note:
By default stereo mode is turned off.  To turn it on, Buttons Window Menu >> Panels Scene(F10) >> Format Tab >> Game framing settings.  Anaglyph button (red-blue stereo method)

Sample Code

# import Rasterizer
import Rasterizer

# get eye seperation
eyeSeparation = Rasterizer.getEyeSeparation()

 
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