Low Polygon Car


I created both the models and textures and I'm releasing them under the Creative Commons Attribution 3.0 Unported License.

This means that you can use the models and textures for both personal and commercial projects.  All that I ask is that you give me credit and don't claim them as your own. 

Car Model
Details:
Vertexes:
872

Faces:
910

Tire Model

Details:
Vertexes:
42

Faces:
49




Tutorial:   

Use the Bullet Physics Vehicle Wrapper to add suspension, steering, brakes, power, etc.


Download:   


Blender 3D
Game Engine
Rapid prototyping for 3D games. Test realtime 3D gameplay without having to compile the game code. 3D game models automatically added.  GLSL shaders. Normal Mapping and Parallax Mapping. All OpenGL Lighting modes. This includes transparencies, animated and reflection mapped textures. Multiple textures and materials. UV mapping. Per-pixel lighting and dynamic lighting.  Uses Bullet Physics. Soft body dynamics. Rigid body dynamics. Collision detection and dynamics simulation. Collision bounds of all types. Car physics engine with full support for vehicle dynamics. (Spring reactions, stiffness, damping, tire friction etc.).