MouseLook:  1st Person


Mouse look is used in a lot of games.  Using the mouse to look up, down, left and right is the standard for First Person Shooters.

You can use mouse look in the games you create using the Blender Game Engine.  While it would be nice if all it took was the push of a button, it's not quite that easy.  But it's not difficult either.  A simple python script is all you need.

MouseLook.py

MouseLook.py is a python script that I wrote for the Blender game engine.  It's easy to use and takes less than a minute to set up.  This tutorial gives instructions on how to do just that.

If you decide that you want to use MouseLook.py in your own game, feel free to do so.  You can use the script for both personal and commercial projects.  You don't have to give me credit.  All that I ask is that you don't claim it as your own.











Blender 3D
Game Engine
Rapid prototyping for 3D games. Test realtime 3D gameplay without having to compile the game code. 3D game models automatically added.  GLSL shaders. Normal Mapping and Parallax Mapping. All OpenGL Lighting modes. This includes transparencies, animated and reflection mapped textures. Multiple textures and materials. UV mapping. Per-pixel lighting and dynamic lighting.  Uses Bullet Physics. Soft body dynamics. Rigid body dynamics. Collision detection and dynamics simulation. Collision bounds of all types. Car physics engine with full support for vehicle dynamics. (Spring reactions, stiffness, damping, tire friction etc.).