1st Person Mouse Look -- Blender Game Engine


  

 


3.  Give player something to look at.

Add Suzanne.
Spacebar >> Add >> Mesh >> Monkey
or
User Preference menu >> Add >> Mesh >> Monkey

Position Suzanne in front of the camera
Select Suzanne:  Object Mode
Transform Properties
N key
or
3D View menu >> Object >> Transform Properties
LocX = 0.0
LocY = 15.0
LocZ = 5.0




4.  Parent Camera to Player (cube)

Camara:  Object Mode
Player:  Object Mode

Select both Camera and Player(cube) at the same time
Select Camera 1st
Hold Shift key down
Select Player 2nd
Release Shift key

Parent Camera to Player
Ctrl + P key
or
3D View menu >> Object >> Parent >> Make Parent
 


  
The Blender 3D and game engine tutorials were created as a series of step by step instructions and help you create computer games. Use the tutorials to make casual video games, First Person Shooter games, role playing games, racing simulation games and more. Use the tutorials as a self paced learning tool to model and program your own three-dimensional world and then play on your computer.