OpenGL glsl Test


Will the normal map shader that I wrote work on your computer?  Download the test blend and find out. 



Download:
glslShaderTest.blend  (blend was created with Blender 3D 2.45)


Want to try someone else's normal map shader? 
Easy use of GLSL shaders in game engine
(Download the blend at the bottom of the page.)








Blender 3D
Game Engine
Rapid prototyping for 3D games. Test realtime 3D gameplay without having to compile the game code. 3D game models automatically added.  GLSL shaders. Normal Mapping and Parallax Mapping. All OpenGL Lighting modes. This includes transparencies, animated and reflection mapped textures. Multiple textures and materials. UV mapping. Per-pixel lighting and dynamic lighting.  Uses Bullet Physics. Soft body dynamics. Rigid body dynamics. Collision detection and dynamics simulation. Collision bounds of all types. Car physics engine with full support for vehicle dynamics. (Spring reactions, stiffness, damping, tire friction etc.).