DupliFrames: Oval Track



Using DupliFrames is a quick and easy way to model a road for your race track.  It doesn't matter whether it's an oval track or a point to point. 

Your road can follow any route you want.  Up hills.  Down hills.  Tunnels.  Corners.  One mile.  Two miles.  Or longer.  It's up to you. 




















Blender 3D
Game Engine
Rapid prototyping for 3D games. Test realtime 3D gameplay without having to compile the game code. 3D game models automatically added.  GLSL shaders. Normal Mapping and Parallax Mapping. All OpenGL Lighting modes. This includes transparencies, animated and reflection mapped textures. Multiple textures and materials. UV mapping. Per-pixel lighting and dynamic lighting.  Uses Bullet Physics. Soft body dynamics. Rigid body dynamics. Collision detection and dynamics simulation. Collision bounds of all types. Car physics engine with full support for vehicle dynamics. (Spring reactions, stiffness, damping, tire friction etc.).