Main index for Blender 3D and game engine
tutorials.
Steps 1-3
Add a Bezier Circle or a NURBS
Circle. Change to 3D. Scale the circle
Add more control points. Shape the
path. Create a 2D outline of the race track.
Center the object center. Apply
Scale and Rotation. Parent road shape to path.
Move road shape to start. Use
DupliFrames. No speed. Set the number of times you want the road
shape to be duplicated.
Set path lenght. Make Duplicates
real.
Clear Parent.
Join duplicates into one object.
Skin Faces.
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