Oval Race Track: Blender 3D Game Engine
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4. Add
more
control points to the path.
Note:
- Control
points allow you to
change the shape of the path.
Instructions:
- Bezier
Circle
selected. Edit Mode
- Subdivide
W key
>>
Subdivide
or
Buttons Window menu >> Panels >> Editing
(F9) button
Curves
Tools 1
tab >> Subdivide
button
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5. Shape the path of your race track.
Note:
- The path is a
3D object.
The shape can be changed on all 3 axis. X, Y and Z.
- Use control
points to make
it the shape you want. Add more control points if you need
them.
Instructions:
- Bezier Circle
selected. Edit Mode
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6. Create a 2D outline of the width
of your race track
Note:
- To
keep things simple, this tutorial uses the simplest possible 2D shape
(a line) for the road but the same steps apply for any 2D shape.
(Tunnel, road with a guard rail, etc,)
Instructions:
- Bezier
Curve. Object Mode
- Plane.
Edit mode.
Select 2
vertices.
- Delete
them,
leaving 1 edge.
X key
Vertices
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