Oval Race Track: Blender 3D Game Engine


 
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10.  Move road shape to start of track path.

Note:
  • If the road shape isn't perpendicular to the path of the track, rotate it until it is.

Instructions:
  • Select Road shape.   Object Mode
  • Alt + O key
    or
    3D View menu >> Object >> Clear/Apply >> Clear Origin
   

  
11.  Use DupliFrames.  No speed.

Instructions:
  • Plane (road shape) selected.  Object Mode.
  • Buttons Window menu >> Object (F7) >> Object buttons
    Anim settings tab
    DupliFrames button
    No Speed button
   
  
12.  Set the number of times you want the road shape to be duplicated.

Note:
  • By default, the length of the path is 100
  • For this tutorial set the road shape to be dulplicated 19 times ( + original shape = 20).

Instructions:
  • Road shape selected.
  • Buttons Window menu >> Object (F7) >> Object buttons
    Anim settings tab
    DupSta: 2
    DupEnd:  20
  
   
  
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