Vehicle TutorialVehicle Setup   2.46
Use the Bullet Physics vehicle wrapper.  Create a realistic vehicle setup in just minutes.   Car model included.

Tunnel Run blendTunnel Run blend
Tunnel Run isn't a game demo.  It's a blend with a car that you can drive.  Digital joystick and keyboard controls.  The tunnel is a couple of miles long.  Uses the vehicle wrapper.

Skybox   2.48
Create a skybox.  Download 24 skybox textures.

Real Time Shadows   2.48
Use real time shadows in the Blender game engine.  

Soft Bodies   2.48
Use soft bodies in the Blender game engine.  

Viewport TutorialViewports  2.46
Play co-op with your friends by creating a split screen.  Add a rear view mirror to your racing game.

Mouse Look 1st PersonMouse Look 1st Person    2.46
Use the mouse to look up, down, left and right in the Blender Game Engine.

Normal Map CreateOval Race Track    2.46
Using DupliFrames to model an oval track for your racing game.

Point to Point Race TrackPoint to Point Race Track    2.46  
Using DupliFrames to model a point to point road for your racing game.


Typing Text TutorialTyping Text on the material of a Mesh    2.46
Blender Game Engine.  Type on the material of a mesh.  Multiple lines.  Backspacing.  Word Wrap.  Black text.  Colored text.  Text with alpha. Download Example blends.

Printing Text TutorialPrinting Text Files on the material of a Mesh   2.46
Blender Game Engine.  Print text files on the material of a mesh.  Multiple lines. Backspacing.  Scrolling.  Word Wrap.  Black text.  Colored text.  Text with alpha.  Download Example blends

Vehicle TutorialVehicle Setup version 0.7    2.45
Don't care how the vehicle wrapper works?  Just want it to work?  A 'fill in the blanks' type setup.  Choose front wheel, rear wheel or 4 wheel drive.  Keyboard or digital joystick controls.  MPH or KPH.  Collision box.  etc.


glsl Normal Map ShaderOpenGL glsl Normal Map Shader   2.45
Using OpenGL glsl shaders in the Blender Game Engine.  Normal map shader that I wrote included.

glsl Normal Map ShaderOpenGL glsl Test   2.45
Will the normal map shader that I wrote work on your computer?  Download the test blend and find out. 

Normal Map CreateCreating Normal Maps   2.45
Create normal maps to add the appearance of detail without actually adding the detail. (Creating a 3D wrap around normal map isn't covered.

Normal Map UseUsing Normal Maps   2.45
Using normal maps to add the appearance of detail without actually adding the detail.

Custom ArmatureCustom Armature Shape   2.45
Replace the default bone shape with a custom shape of your own creation.




Blender 3D
Game Engine
Rapid prototyping for 3D games. Test realtime 3D gameplay without having to compile the game code. 3D game models automatically added.  GLSL shaders. Normal Mapping and Parallax Mapping. All OpenGL Lighting modes. This includes transparencies, animated and reflection mapped textures. Multiple textures and materials. UV mapping. Per-pixel lighting and dynamic lighting.  Uses Bullet Physics. Soft body dynamics. Rigid body dynamics. Collision detection and dynamics simulation. Collision bounds of all types. Car physics engine with full support for vehicle dynamics. (Spring reactions, stiffness, damping, tire friction etc.).