Vehicle Wrapper -- Blender 3D Game Engine


1.  Align the Tire axis

The vehicle wrapper uses the y-axis for movement. 

Tire model: 
y-axis is length. 
x-axis is width. 
z-axis is height

Enable Draw Axis

Select Tire.  Object Mode.  Viewport Shading box >> Wireframe

Buttons Window menu >> Object (F7) >> Object buttons
Draw tab
Draw Extra
Axis button


2.  Tire Object Type:  No Collision

Buttons Window menu >> Panels Logic (F4) button
Object Type
No Collision