Real Time Mirror -- Blender 3D Game Engine



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3.  Add a texture to the material

Note:
Do not use the texture/image on any other material. 
If you have 2 mirrors, load 2 different images.

Buttons Window menu >> Shading (F5) >> Texture buttons (F6)
Texture Tab
Add New
Texture Type:  Image

Give it a unique name

Image tab
Load


 





  
4.  Add a UV Texture to the material

Buttons Window menu >> Editing (F9)
Mesh tab
UV Texture: New
Give it a unique name





 
 
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