Real Time Mirror -- Blender 3D Game Engine



pageok

  
7.  Map Input:  UV

Buttons Window menu >> Shading (F5) >> Material buttons
Map Input tab
UV button
UV name


   
8.  Add Mirror.py to the Text Editor

Note:
If you downloaded the starting blend, you can find Mirror249.py and Mirror250.py in the Text Editor.  

Download:

Text Editor menu >> Text >> Open
Rename Mirror.txt to Mirror.py (if it isn't already)


 


  
  
pageok