4. Add a plane to hold the weapon
reticle
Note:
The Camera is looking
straight down at position ( 0.00, 0.00, 0.00).
Add a plane
User
Preference menu >> Add >> Mesh
>> Plane
or
Spacebar >> Add >> Mesh >>
Plane
Position the plane in front of the camera
Open Transform
Properties
N key
or
3D View menu >> Object >> Transform
Properties
LocX = 0.00,
LocY = 0.00, LocZ = 0.00
RotX = 0.00, RotY = 0.00, RotZ = 0.00
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