Weapon Reticle:  Texture Face Materials


  
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9.  Scale plane holding Weapon Reticle

Plane selected:  Edit mode

Camera View
3D View menu >> View >> Camera
or
NumPad 0

Scale plane
S key
or
3D View menu >> Mesh >> Transform >> Scale

 
   
10.   Add a Sensor

Note:
For this example I'm attaching the sensor/controller/actuator to the active camera. 

Note:
For this example I'm using the Keyboard Sensor to add the overlay scene (HUD)

Main Scene:  Active Camera

Buttons Window menu >> Logic (F4)
Sensors
Add
Keyboard 
Spacebar

 

   
11.  Add a Controller

Note:
For this example I'm using the AND Controller.

Buttons Window menu >> Logic (F4)
Controllers
Add
AND
 


 
   
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