Sound Actuator: Play End



 
 
  
  


 
   
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Sound Actuator: Play End
  • Plays the sound file from beginning to end.
  • Positive Pulse: Plays the sound file from the beginning to the end.  Once.
  • Negative pulse: Keeps playing the sound file until it reaches the end, then stops playing.

Note:
  • Supported sound formats (Blender 2.59): wav, ogg, mp3, flac, aif.
  • Actuators can be connected to more than one Controller.
  • Actuators connected to a controller(s) belong to the same State Mask group(s) as the Controller(s).

  
 
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Sound:
  • The type of actuator.

Actuator Name:
  • Anything you want to name it.

Pin:
  • Enabled: Always display the actuator.
  • Disabled: Only display when the State Mask group the actuator is linked to is being displayed.

Sound File:
  • Name of the sound file.

Play Mode:
  • Play End

Volume:
  • Volume to play sound file
  • Range:  0.0 to 2.0

Pitch:
  • Speed to play sound file
  • Range:  -12.0 to 12.0
  • -12.0 = sound played slowly.  Low pitch.
  •  12.0 = sound played fast.  High pitch.

3D Sound:
  • Enabled: Sound volume changes with distance.
  • Disabled: Sound Volume never changes.

Minimum Gain:
  • Minimum volume of the 3D sound.
  • Range:  0.00 to 1.00

Maximum Gain:
  • Maximum volume of the 3D sound.
  • Range:  0.00 to 1.00

Reference Distance:
  • Distance you have to be for sound to be at maximum volume.
  • Range:  0.00 to 10,000.00

Maximum Distance:
  • Maximun distance at which you can hear the sound.
  • Range:  0.00 to infinite

Rolloff:
  • How fast the sound volume drops off with distance.
  • Range:  0.00 to 5.00

Cone Outer Gain:
  • Volume in the outer cone
  • Range:  0.00 to 1.00

Cone Outer Angle:
  • Angle of the outer cone.
  • Range:  0.00 to 360.00

Cone Inner Angle:
  • Angle of the inner cone.
  • Range:  0.00 to 360.00

   




 
The Blender 3D and game engine tutorials were created as a series of step by step instructions and help you create computer games. Use the tutorials to make casual video games, First Person Shooter games, role playing games, racing simulation games and more. Use the tutorials as a self paced learning tool to model and program your own three-dimensional world and then play on your computer.