Metal Tarnished Normal Maps -- Blender 3D Game Engine




  




Bronze Age Artifact
Color & Normal maps
Seamless 256 x 256 png

BronzeAgeArtifact.blend
or
BronzeAgeArtifact.zip

Copper Verdigris
Color & Normal maps
Seamless 256 x 256 png

CopperVerdigris.blend
or
CopperVerdigris.zip

Corrugated Metal
Color & Normal maps
Seamless 256 x 256 png

CorrugatedMetal.blend
or
CorrugatedMetal.zip


Corrugated Sharp
Color & Normal maps
Seamless 256 x 256 png

CorrugatedSharp.blend
or
CorrugatedSharp.zip

Pyramid Verdigris
Color & Normal maps
Seamless 256 x 256 png

PyramidVerdigris.blend
or
PyramidVerdigris.zip

Rusted Iron Grip
Color & Normal maps
Seamless 256 x 256 png

RustedIronGrip.blend
or
RustedIronGrip.zip


Star Plates
Color & Normal maps
Seamless 256 x 256 png

StarPlates.blend
or
StarPlates.zip

Game Textures were created with Genetica texture maker.  The textures are royalty-free and can be used in both commercial and noncommercial projects.
 
   
Texture your Blender 3D computer models with photo realistic textures to create a lifelike 3D virtual world with the  game engine. Texture reference photos are used for character design, concept design, drawing, illustration, portals, reference images, resources, textures.  Use photo references to create your game models and texture the environments for the game engine. Texture mapping is a method for adding detail, surface texture, or color to 3D computer models.