Metal Tarnished Normal Maps -- Blender 3D Game Engine
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Bronze Age Artifact
Color & Normal maps
Seamless 256 x 256 png
BronzeAgeArtifact.blend
or
BronzeAgeArtifact.zip
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Copper Verdigris
Color & Normal maps
Seamless 256 x 256 png
CopperVerdigris.blend
or
CopperVerdigris.zip
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Corrugated Metal
Color & Normal maps
Seamless 256 x 256 png
CorrugatedMetal.blend
or
CorrugatedMetal.zip
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Corrugated Sharp
Color & Normal maps
Seamless 256 x 256 png
CorrugatedSharp.blend
or
CorrugatedSharp.zip |
Pyramid Verdigris
Color & Normal maps
Seamless 256 x 256 png
PyramidVerdigris.blend
or
PyramidVerdigris.zip |
Rusted Iron Grip
Color & Normal maps
Seamless 256 x 256 png
RustedIronGrip.blend
or
RustedIronGrip.zip |
Star Plates
Color & Normal maps
Seamless 256 x 256 png
StarPlates.blend
or
StarPlates.zip
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Game
Textures
were
created with Genetica
texture maker. The textures are royalty-free and can be used
in both commercial and
noncommercial projects.
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Texture your
Blender 3D
computer models with photo realistic textures
to create a lifelike 3D virtual world with the game engine.
Texture reference photos are
used for character design, concept design, drawing, illustration,
portals, reference images, resources, textures.
Use photo references to create your
game models and texture the environments for the game engine. Texture
mapping is a method for adding detail, surface texture, or color to 3D
computer models.