Sand Textures:  Blender 3D Game Engine




 
 




Sand 1

Diffuse, Normal & AO Maps
Seamless -- 256 x 256 png

Sand_1.blend
or
Sand_1.zip



Sand 2

Diffuse, AO & Normal Maps
Seamless -- 256 x 256 png

Sand_2.blend
or
Sand_2.zip
 


Sand 3

Diffuse, AO & Normal Maps
Seamless -- 256 x 256 png

Sand_3.blend
or
Sand_3.zip




Sand 4

Diffuse, Normal & AO Maps
Seamless -- 256 x 256 png

Sand_4.blend
or
Sand_4.zip



Sand 5

Diffuse, AO & Normal Maps
Seamless -- 256 x 256 png

Sand_5.blend
or
Sand_5.zip
 


Sand 6

Diffuse, AO & Normal Maps
Seamless -- 256 x 256 png

Sand_6.blend
or
Sand_6.zip

 
Creative Commons Attribution 3.0 Unported License
Textures are royalty-free and you can use them for both personal and commercial projects.
  




 
Texture your Blender 3D computer models with photo realistic textures to create a lifelike 3D virtual world with the  game engine. Texture reference photos are used for character design, concept design, drawing, illustration, portals, reference images, resources, textures.  Use photo references to create your game models and texture the environments for the game engine. Texture mapping is a method for adding detail, surface texture, or color to 3D computer models.