Game Textures


Bricks 

Game Textures:  42

Format:  Seamless 256 x 256 png


Bricks -- Color & Normal Maps

Game Textures:  37

Format:  Seamless 256 x 256 png


Marble

Game Textures:  51

Format:  Seamless 256 x 256 png


Metal

Game Textures:  40

Format:  Seamless 256 x 256 png


Metal -- Color & Normal Maps

Game Textures:  11

Format:  Seamless 256 x 256 png



Metal Tarnished

Game Textures:  41

Format:  Seamless 256 x 256 png


Metal Tarnished -- Color & Normal Maps

Game Textures:  7

Format:  Seamless 256 x 256 png



Sky Box

Skies:  24    

Format:  1024 x 1024 png


Sky Dome

Skies:  24    

Format:   1024 x 1024 png


Stone

Game Textures:  69

Format:  Seamless 256 x 256 png



Tile

Game Textures:  55

Format:  Seamless 256 x 256 png


Tile -- Color & Normal Maps

Game Textures:  50

Format:  Seamless 256 x 256 png



Walls & Floors

Game Textures:  54

Format:  Seamless 256 x 256 png


Walls & Floors -- Color & Normal Maps

Game Textures:  13

Format:  Seamless 256 x 256 png



Wood Boards

Game Textures:  37

Format:  Seamless 256 x 256 png


Wood Boards -- Color & Normal Maps

Game Textures:  34

Format:  Seamless 256 x 256 png




Blender 3D
Game Engine
Rapid prototyping for 3D games. Test realtime 3D gameplay without having to compile the game code. 3D game models automatically added.  GLSL shaders. Normal Mapping and Parallax Mapping. All OpenGL Lighting modes. This includes transparencies, animated and reflection mapped textures. Multiple textures and materials. UV mapping. Per-pixel lighting and dynamic lighting.  Uses Bullet Physics. Soft body dynamics. Rigid body dynamics. Collision detection and dynamics simulation. Collision bounds of all types. Car physics engine with full support for vehicle dynamics. (Spring reactions, stiffness, damping, tire friction etc.).