Wood Boards Normal Maps -- Blender 3D Game Engine
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African Ebony Boards
Color & Normal maps
Seamless 256 x 256 png
AfricanEbonyBoards.blend
or
AfricanEbonyBoards.zip
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Blue Stained Basketweave
Color & Normal maps
Seamless 256 x 256 png
BlueStainedBasketweave.blend
or
BlueStainedBasketweave.zip
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Brown Stained Boards
Color & Normal maps
Seamless 256 x 256 png
BrownStainedBoards.blend
or
BrownStainedBoards.zip
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Cedar Boards
Color & Normal maps
Seamless 256 x 256 png
CedarBoards.blend
or
CedarBoards.zip |
Colorful Boards
Color & Normal maps
Seamless 256 x 256 png
ColorfulBoards.blend
or
ColorfulBoards.zip |
Crazy Boards
Color & Normal maps
Seamless 256 x 256 png
CrazyBoards.blend
or
CrazyBoards.zip |
Dark Herringbone
Color & Normal maps
Seamless 256 x 256 png
DarkHerringbone.blend
or
DarkHerringbone.zip
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Dry Cracked Boards
Color & Normal maps
Seamless 256 x 256 png
DryCrackedBoards.blend
or
DryCrackedBoards.zip
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Faded Basketweave
Color & Normal maps
Seamless 256 x 256 png
FadedBasketweave.blend
or
FadedBasketweave.zip |
Goofy Boards
Color & Normal maps
Seamless 256 x 256 png
GoofyBoards.blend
or
GoofyBoards.zip
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Gouged Basketweave
Color & Normal maps
Seamless 256 x 256 png
GougedBasketweave.blend
or
GougedBasketweave.zip
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Green Basketweave
Color & Normal maps
Seamless 256 x 256 png
GreenBasketweave.blend
or
GreenBasketweave.zip
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Game
Textures
were
created with Genetica
texture maker. The textures are royalty-free and can be used
in both commercial and
noncommercial projects.
|
Texture your
Blender 3D
computer models with photo realistic textures
to create a lifelike 3D virtual world with the game engine.
Texture reference photos are
used for character design, concept design, drawing, illustration,
portals, reference images, resources, textures.
Use photo references to create your
game models and texture the environments for the game engine. Texture
mapping is a method for adding detail, surface texture, or color to 3D
computer models.