Game Engine Documentation
Python Game Functions -- Updated to 2.48

Logic Bricks -- Updated to 2.48  

State System -- Updated to 2.48

Textures
Game Textures:  
Types:
Bricks, Floors, Marble, Metal, Tarnished Metal, Tiles, Walls, and Wood Boards.

Format:
Seamless 256 x 256 pngs


Models
Game Models

Female: Low Poly

Male: Low Poly

Car: Low Poly

Tutorials
Game Engine
Mouse Look -- 1st Person, Vehicle Setup, Viewports, Skybox, Race Track -- Oval, Race Track -- Point to Point and more.


Blender 3D
Game Engine
Rapid prototyping for 3D games. Test realtime 3D gameplay without having to compile the game code. 3D game models automatically added.  GLSL shaders. Normal Mapping and Parallax Mapping. All OpenGL Lighting modes. This includes transparencies, animated and reflection mapped textures. Multiple textures and materials. UV mapping. Per-pixel lighting and dynamic lighting.  Uses Bullet Physics. Soft body dynamics. Rigid body dynamics. Collision detection and dynamics simulation. Collision bounds of all types. Car physics engine with full support for vehicle dynamics. (Spring reactions, stiffness, damping, tire friction etc.).